I always feel disappointed when my PCs arrive at a village and I haven't come up with anything interesting, so I made a table for that. Now the "oh let's just stay at the next village before we head into the Mudwood" has more capacity for being a worthwhile note in the story.
I have some other tables I use in conjunction with it (e.g. if I roll 38 "new statue" I have a generic-New-Feierland-Themes table that will sort out the details) but... like usually you can just roll on whatever other table you have nearby and that will give you enough. Roll on a loot table to determine who is getting married, for example - it's whoever makes or owns the thing you rolled on the loot table.
I'm going to put it into New Feierland, but here it is for your personal use and perusal.
Events and ceremonies
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1
|
Wedding
|
51
|
Celebration of dry weather/sun
|
2
|
Harvest
|
52
|
Fertility magically high
|
3
|
Agricultural witchcraft/cleansing/burying
|
53
|
Fertility festival (to increase)
|
4
|
Birth ceremony
|
54
|
Doorway to elsewhere opens
|
5
|
Naming ceremony (after year or x of survival)
|
55
|
Raids (bandit, other, elves?)
|
6
|
Funeral
|
56
|
Uncommonly wet, foggy weather.
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7
|
Hanging party
|
57
|
Piefest
|
8
|
Other execution or punishments
|
58
|
Amnesty day
|
9
|
Fights
|
59
|
Cross-dressing day
|
10
|
Sports (ball, fight, race, obs course, throwing
stuff)
|
60
|
Swap roles (Social rank, jobs etc.?)
|
11
|
Public trial
|
61
|
Militia etc. chasing criminal.
|
12
|
Visiting nobility
|
62
|
A streetfight (relationship roll to see why)
|
13
|
Animal race/competition
|
63
|
A small fire (street stall, etc.?)
|
14
|
Memorial (old king, bandit, witch, fisherman)
|
64
|
An outlaw gang intimidating (random folk
|
15
|
The 12 paths/pains/laments of the virgin? Saint?
|
65
|
Rampaging/rampant goat, donkey, swine, etc.
|
16
|
Military victory celebration (minor, arbitrary,
major? Emu war etc.)
|
66
|
Village/farm destroyed by (random)
|
17
|
Destruction ceremony of elf, mannequin, witch.
|
67
|
Lava leak
|
18
|
Largest turnip show (bale of hay, etc.)
|
68
|
Earthquake or natural disaster
|
19
|
Town-v-town (or other groups) Tug-O-War.
|
69
|
Upturned farmer/tinker cart blocks road.
|
20
|
Riot (political, elf, crime, depression, etc.)
|
70
|
Bridge/building/wall/fence collapse.
|
21
|
Public debate.
|
71
|
Buildings all sprout mould, fungus.
|
22
|
Blood festival (can't feed animals; slaughter and
preserve)
|
72
|
Unusually large flock of birds nesting on rooves.
|
23
|
Fool's plow: kids knock for food; plow a hole in
front of door if none offered; people fall in. Fun.
|
73
|
Same as above but rats, goats, toads, leechers,
fish things.
|
24
|
Joke/Jester day.
|
74
|
Mud storm
|
25
|
Pickpocket or Robin Hood
|
75
|
Raining frogs, fish, etc.
|
26
|
Food gifts from Lord
|
76
|
A ghost (important (probably trivial) message?)
|
27
|
Domestic argument/tussle in streets
|
77
|
A bear
|
28
|
Public legal dispute (land, inheritance, esoteric
something)
|
78
|
Militant religious trying to capture civilian,
conflict with militia?
|
29
|
Lone lost braviard returns (mad, wounded,
treasure, mannequin)
|
79
|
Quarantine (Sanitarium presence?)
|
30
|
Wounded person in street (accident, violence)
|
80
|
Grain/food reserves destroyed by (random)
|
31
|
Maypole ceremony
|
81
|
Stockpile magically overflows? (good; if poorly
managed then plague)
|
32
|
Bonfire (burn Bones)
|
82
|
Sick stock-beast of some kind, blame and argument
|
33
|
Sacrifice for god/s
|
83
|
Madman on the loose, causing havoc.
|
34
|
Bog ceremony
|
84
|
Elf braviard team assemble! (off to die).
|
35
|
The Royal Disease (people pretend to have disease
of king/lord)
|
85
|
Discovery of strangely arrayed dead animal (on
posts, with markings)
|
36
|
Tax collector in vicinity
|
86
|
Murder/theft protests and/or investigation
|
37
|
Tax collector dead: Elections to be held.
|
87
|
Serial killer on the loose
|
38
|
New statue
|
88
|
Random building missing (replace? Changed?
Ancient elvish pact?)
|
39
|
People vanished
|
89
|
Famous' craftsperson missing, or dead (mourning)
|
40
|
Ownership of village changed
|
90
|
Virgin birth! (obviously not though…)
|
41
|
Witch hunt or Lynching
|
91
|
Travelling wizard/witch (with books? Seeking
apprentice?)
|
42
|
Murdermoon
|
92
|
Bring our yer dead!
|
43
|
Preacher
|
93
|
Local 'Little john' guarding passage.
|
44
|
minor rebellion (being roused)
|
94
|
Everyone missing lock of hair (or petty item:
scissors, milk)(spoiled?)
|
45
|
minor rebellion in progress
|
95
|
All children missing (return spontaneously? Not?)
|
46
|
Religious icon found (bones, artefact) (event, 40
days rain etc.)
|
96
|
All elderly missing.
|
47
|
Goose day (hog day, etc.)
|
97
|
Virgin kidnapped. Outrage - marriage pending?
|
48
|
Day of the Dead (souls, hallows - return home
once per year)
|
98
|
Earl visit (I didn't know we 'ad an Earl….)
|
49
|
Seasonal change festival
|
99
|
Overgrown
|
50
|
Disguises Day
|
100
|
travelling minstrel, tinker, merchant etc.
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Creative Commons License etc.: |
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