Wednesday, 4 October 2017

New Feierland Merchants: Prostheticist & Skinworks

Probably your players will have their characters do something that loses them a limb or a face or something. It behoves you to give them something to look forward to by offering them at least a few interesting options for replacement. This is only a draft, but it's a solid first step. Also people want to buy stuff made from leather so here's that too.

In other news: The Mayor of New Feierland wishes it known that the recent and infamous executions enstaged by the Unproductive Navvies envermining the dockyards are subject to condemnation of unsurpassable sincerity. Rampant and unsactioned murder will continued to be considered as unsocial behavior of above average seriousness. Citizens are reminded that their human neighbours are the only human neighbours within practicable reach. The Fae Menace hates our way of life. Exercise vigilant bigotry where appropriate.


Prostheticist
Skinworks
Margaret Fearraigh - Spiteful 34 y.o.

Wilmaer Wormsson - Charming, Tattooed 20 y.o. 

Services Cost (g) Services Cost (g)
Incorporate strenge treasure ~ 15 Cure beast hide 5 - 20
Incorporate strenge creature ~ 50 Hidden pouches and pockets x 2
Amputation & Burning ~ 5 Embossed, fanciful Client's choice
Customised prosthetic x 1.5 Fire-resistant x 3
Commission artwork 40 - 400 Create Skinmask ~ 15
Quick-release x 1.5
Item Cost (g) Taxidermification ~ 7 - 50
Craft of Steel x 4 Item Cost (g)
Craft of Silver x 50 Craft of Stronghide x 2
Eyepatch 10 Tanned leather 7 per m2
Foot Fishleather 8 per m2
Simple wood 10 Tanned Stronghides 16 per m2
Hook or spike 25
Weapon or tool 34 + items Pouch, generalised 3
Lockable or lodestone 93 Strop 4
Articulated 277 Wallet or Purse 5
Wine/Waterskin 5
Hand Collar 5
Simple wood 15 Baldric 6
Hook or spike 35 Shoes or Sandals (pair) 7
Weapon or tool 46 + items Belt 8
Lockable or lodestone 127 Scroll or Book case 8
Articulated 384 Skullcap 14
Satchel or Goat-Tote 14
Face Part Majestic sculpture of owl 15
Simple wood 30 Top hat 15
Hook or spike 50 Gloves (pair) 16
Weapon or tool 66 + items Broad hat 17
Lockable or lodestone 135 Backpack 18
Articulated 406 Livestock Harness 18
Twisted sculpture of elk 19
Leg Boots (pair) 21
Simple wooden peg 50 Unsettling sculpture of child 22
Hook or spike 70 Vest 26
Weapon or tool 82 + items Swamp-boots (Waders) 33
Lockable or lodestone 177 Breeches 38
Articulated 429 Longcoat 93
Arm Taxidermied wren 16
Simple wood 65 Taxidermied rat 17
Hook or spike 85 Taxidermied other rat 19
Weapon or tool 113 + items Taxidermied serpent 21
Lockable or lodestone 263 Taxidermied carp 22
Articulated 753 Taxidermied marsupial 23


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